
These appear in the inventory screen on the left hand side. At certain objectives during a quest, players receive a quest item or part.

This is NOT like a typical RPG or anything clever - there are no NPC's or difficulty in progressing from one quest to the next. Once all of a quests objectives are complete, a new quest line pops up and you move on. Every quest is comprised of several objectives - little tasks that must be completed to move on to the next objective. Sledgehammer have broken that trend in WW2 zombies. Typically players are left to their own means to discover new areas and in particular claiming the Wonder Weapon.

This is the first time in zombies history that we've had this level of guidance within the game. Completing all of the quests results in the Fireworks achievement/trophy. These quests help to unlock new areas of the map, build a Wonder Weapon and ultimately unlock the first ending cutscene. The Final Reich zombies map contains nine quests that players can follow and complete as they work their way towards the final BOSS fight.
